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Developer Source 4
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developer source - volume 4.iso
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1p58.gif
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Graphics Interchange Format
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1996-07-01
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61KB
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587x284
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OCR:
Spatial Bi-linear Interpolation Q(a) = P1 + (P2-P1)a(1) R(a) = P4+(P3- P4)a(2) P(a,b) = Q + (R-Q)b(3) P(a,b) = P1 + (P2 - P1)a + [(P4+(P3-P4)a) - (P1+(P2-P1)a)]b(4) P(a,b) = P1 + (P2-P1)a + (P4-P1)b + (P1-P2+P3-P4)ab(5) P(x) = x1 +(x2-x1)a+(x4-x1)b+(x1-x2+x3-x4)ab(6) P(y) = y1 + (y2 - yı)a + (y4-y1)b +(y1 -y2+y3-y4)ab(7)